![]() ![]() Possession is really a trick you can maybe pull off once per campaign, and even then the crippling aftermath of a possession with result in a retired character most of the time. PCs simply won't take Spook, even if they can get hold of it. Thereare literally no other ways, rules-as-written, of gaining insanity. Taking the Cold-hearted talent (which gives you 1) However, Fearless immunizes a character from that, too.Īctual, rule-based ways to gain insanity, from Only War:įailing a fear check, in or out of combat. Out-of-combat checks are supposed to be made for bizzare, strange situations and events, and these can inflict insanity if you fail. The issue is that there exists a system for gaining insanity from alien geometry/scenes of horror/the effect of artifacts. You are immune to insanity in 99% of situations. You take that one talent (which Only War lets you get with your very first 1000 XP or so) and thats it. But they have rather more conditioning and experience than a DH or DH character.Īlso, I noticed that there appear to be no insanity points given for failing fear in combat in the OW shock table, but I plan to just add gains based on Dark Heresy's older table to that.įlail-Bot, the point is that Fearless gives no such provisions for extreme situations, like Jaded does. Even Space Marines (in Deathwatch) can gain insanity, though admittedly only though extreme circumstances. Has anyone else encountered/considered this? Just because you show no fear doesn't mean you aren't haunted by what you have seen. I'm not sure if this is intended, as getting a talent to become completely immune to a major character-affecting thing, like insanity, seems at best overpowered. However, Insanity Points are only gained in the rules as coming as a result of failing fear checks. The talent specifies that you are immune from the effects of fear, but not that you are immune to insanity. I was wondering about how Fearless affects insanity point gain. ![]() As the themes will include the horrors that exist in 40k and their affect on the PCs, I'll be using a fair amount of awful situations involving fear and corruption. I am running an Dark Heresy game with the newer (and rather more polished) OW rules. ![]()
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